AI Insights · Timothy · October 2024
Top Down Games Performance on Unified Platform in Romania, Q3 2024
Explore the performance trends of the top 5 top-down games in Romania for Q3 2024, based on Sensor Tower data.
In the third quarter of 2024, the performance of top-down games on a unified platform in Romania showcased diverse trends across various metrics such as downloads, revenue, and active users. Here's a closer look at how these top games fared during this period.
Offline Games - No Wifi Games from Moreno Maio saw a varied performance in weekly downloads, starting strong with approximately 47K at the beginning of July but witnessing a gradual decline to around 13.4K by the end of September. Revenue for this game showed a fluctuating pattern, peaking at about $106 in the last week of August. The active user base started at 57K, peaked in early August with nearly 118K, and settled at about 80.5K by quarter-end.
Brawl Stars by Supercell demonstrated a strong presence with weekly revenue beginning at approximately $143K, with fluctuations throughout the quarter, ending around $111K. Downloads hovered around 20K for most of the quarter, with a peak of 24K in late August. Active users remained robust, starting at over 2.3M and ending the quarter at about 1.98M.
Block Blast! from Hungry Studio maintained a consistent download rate, ranging from 14.7K to nearly 20.2K throughout the quarter. The active user count fluctuated slightly, starting at 77.9K and concluding at 73.9K, maintaining a steady user base.
Vehicle Masters by SayGames LTD experienced a peak in downloads in early August with about 20.8K, before experiencing a decline to 13.9K by the end of September. Revenue showed minor fluctuations, peaking at $83 in mid-September. The active users began the quarter at 100.9K and showed a gradual increase, ending at 115.9K.
Vita Mahjong from Vita Studio saw a growth in downloads from 9K in early July to 18.8K by the end of September. Active users increased steadily, starting at 14.8K and reaching 50.5K by the end of the quarter. Revenue was negligible, with minimal earnings reported in early and late September.
This data, sourced from Sensor Tower, provides insights into the varied performance trends of these top-down games across Romania. For more detailed insights and analysis, Sensor Tower remains a valuable resource.